I will do clean and optimized retopology for your 3d model

O
orserik
O
orserik
Orserik

Level 1

About this gig

Are you looking for clean, optimized retopology for your 3D model?


I will manually retopologize your high-poly model to create clean and animation-ready low-poly geometry. Whether you need game-ready characters or cinematic assets I focus on efficient edge flow, clean UVs (optional), and perfect baking.


What I offer:

  • Clean edge flow  
  • Game or animation ready topology  
  • Polygon reduction  
  • Support for normal & AO baking  
  • UV unwrap (on request)


Supported formats: OBJ, FBX, STL  

Tools: Maya, ZBrush, 3DCoat


Lets make your model clean and ready for production!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Orserik

Orserik

About Me

4.9(9)

Level 1

  • FromKazakhstan
  • Member sinceSep 2024
  • Avg. response time1 hour
  • Last delivery3 weeks
  • Languages

    Russian, Kazakh, English, Turkish
Hi! I’m Orserik, a dedicated 3D Character Artist with 1.5 years of hands‑on experience. I specialize in creating stylized and game‑ready models, from sculpting to texturing, using industry‑standard tools. My expertise includes: High‑poly sculpting in ZBrush Retopology in 3DCoat UV mapping in UV Layout PBR texturing in Substance Painter 3D clothing & props via Marvelous Designer Optimization for Unity, Unreal Engine, VRChat, and mobile games I’m passionate about bringing characters and assets to life with clean topology, crisp details, and optimized workflows. Let’s collaborate to make

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