I will create 2d 3d unity multiplayer games using ncgo


About this gig
Bring your Unity game online with Netcode for GameObjects
I build clean, scalable multiplayer foundations so you can focus on the fun parts of game design. From a quick prototype to a full lobby driven framework, every line of code is production-ready, documented.
What I deliver
+ Netcode core player sync, RPCs, authority patterns
+ Lobby & matchmaking Unity Lobby integration, relay service and matchmaking.
+ Sync Gameplay systems: health, inventory, round logic, scoreboards and more.
+ Clean architecture and Support modular scripts, clear naming and even development support if needed.
Get to know Osama Ateeq
Unity Game Designer and Developer! Multiplayer, Prototyping, Polish
- FromSweden
- Member sinceAug 2023
- Last delivery11 months
Languages
English, Urdu, Swedish, Arabic
My Portfolio
FAQ
What networking solution do you use?
I mainly use Unity's own Netcode for GameObjects (NCGO), Unity Lobby, and Relay. If you need Mirror, Photon, or a custom solution, please message me first.
What platforms will the multiplayer work on?
I build for PC, WebGL, and mobile. Just let me know your target platforms when you order.
Can you integrate this into my existing project?
Yes. I can work with your current Unity project.
Do I need to provide assets?
No, you don't need to, but you can.

