I will create hard surface 3d assets


About this gig
I will create a simple, game-ready hard surface prop using Blender, suitable for real-time engines such as Unreal Engine or Unity.
This gig is ideal for small props, background assets, or quick prototype needs. I focus on clean topology, correct scale, and professional presentation.
What youll get:
- 1 simple hard-surface prop
- Clean, optimized mesh (game-ready)
- Correct real-world scale
- Basic materials applied
- 1 revision included
- Source .blend file and export formats (FBX / OBJ)
- 1 Render
What this gig is NOT for:
- Complex mechanical systems
- High-poly cinematic assets
- Character models
- Large environment pieces
If youre unsure whether your prop fits this gig, message me before ordering and I'll let you know honestly.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Oscar
3D Artist
- FromAustralia
- Member sinceJul 2025
Languages
English
My Portfolio
FAQ
Is this asset game-ready?
Yes. The model will be optimized for real-time use with clean topology and correct scale tested in UE5.
Do you provide textures?
Basic materials are included. Full PBR texturing made in substance painter can be added as an extra if required.
Can you export for Unreal Engine?
Yes. I can export to FBX or OBJ for use in Unreal Engine.
How complex can the prop be?
This gig is for simple props only. If your idea is more detailed, message me first so I can suggest the right option.
Can you do custom requests?
Yes, message me before ordering so I can confirm scope and pricing.

