I will develop a professional unity gameplay prototype


About this gig
Are you looking to turn your game idea into a functional, playable reality?
I am a dedicated Unity Game Developer with a focus on building clean, modular, and scalable gameplay systems. I specialize in taking a concept and transforming it into a high-quality technical prototype.
What I offer in this Gig:
- Core Gameplay Mechanics: Smooth character controllers (2D/3D), combat systems, and physics interactions.
- Modular Systems: Inventory management, item processing (cooking/cutting), and interactive environments.
- AI & Navigation: Intelligent enemy behaviors using State Machines and NavMesh.
- UI/UX Implementation: Dynamic and responsive menus, HUDs, and progress bars using UGUI.
- Clean Code: OOP-based C# scripts using SOLID principles to ensure your project is easy to expand
Why choose me?
- Technical Transparency: I provide well-documented code and regular updates.
- Version Control: I use Git/GitHub for every project to ensure stability and professional workflow.
- Fast Prototyping: Experience with game jams (Mini Jam 207) allows me to deliver results quickly without sacrificing quality
Get to know Ostap Konchak
Unity Developer
- FromPoland
- Member sinceApr 2026
- Avg. response time1 hour
Languages
Ukrainian, English, Polish
My Portfolio
FAQ
Which Unity version do you use?
I work with the latest Unity LTS (Long Term Support) versions to ensure project stability. If your project requires a specific version (e.g., 2021.3 or 2022.3), please let me know, and I will develop it accordingly for full compatibility.
Will I receive the full source code?
Yes, absolutely. Every package includes the complete Unity project folder with all C# scripts, assets, and scenes. You will have 100% ownership of the code, allowing you to continue development or scale the project in the future.
Can you use my custom 2D/3D assets or animations?
Yes. If you have specific models, textures, or animations, I will integrate them into the game. If you don't have assets yet, I can use high-quality placeholders or free assets to build the functional logic of your prototype.
Do you use version control (Git)?
Yes! My Basic package is specifically designed for bug fixing or adding small scripts to existing Unity projects. Just provide the project files and a description of the issue, and I’ll get it fixed for you.
Do you provide a playable build for testing?
Yes. Along with the source code, I will provide a playable build (.exe for PC, .apk for Android, or WebGL) so you can test the gameplay mechanics immediately on your device.

