I will develop a professional unity gameplay prototype

O
ostapkotapko
O
ostapkotapko
Ostap Konchak

About this gig

Are you looking to turn your game idea into a functional, playable reality?

I am a dedicated Unity Game Developer with a focus on building clean, modular, and scalable gameplay systems. I specialize in taking a concept and transforming it into a high-quality technical prototype.


What I offer in this Gig:

  • Core Gameplay Mechanics: Smooth character controllers (2D/3D), combat systems, and physics interactions.
  • Modular Systems: Inventory management, item processing (cooking/cutting), and interactive environments.
  • AI & Navigation: Intelligent enemy behaviors using State Machines and NavMesh.
  • UI/UX Implementation: Dynamic and responsive menus, HUDs, and progress bars using UGUI.
  • Clean Code: OOP-based C# scripts using SOLID principles to ensure your project is easy to expand


Why choose me?

  • Technical Transparency: I provide well-documented code and regular updates.
  • Version Control: I use Git/GitHub for every project to ensure stability and professional workflow.
  • Fast Prototyping: Experience with game jams (Mini Jam 207) allows me to deliver results quickly without sacrificing quality

Get to know Ostap Konchak

Ostap Konchak

Unity Developer

  • FromPoland
  • Member sinceApr 2026
  • Avg. response time1 hour
  • Languages

    Ukrainian, English, Polish
Unity Developer | C# | Gameplay Systems & Prototyping Need to bring your game idea to life? I build clean, modular, and scalable systems in Unity. From mobile prototypes to complex PC mechanics, I focus on maintainable C# code. What I offer: Mechanics: 2D/3D controllers, combat, physics. AI: NavMesh & State Machines. UI/UX: Responsive UGUI interfaces. Systems: Data-driven inventories (Scriptable Objects). Workflow: Professional Git/GitHub usage. Why me? I build systems, not just code. Proven ability to deliver under tight deadlines (Mini Jam 207). Let’s turn your vision into reality!

My Portfolio