I will design custom 3d stylized characters and low poly assets for games

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osun_sengese
O
osun_sengese
Osun Sengese

About this gig

Welcome to your go-to service for custom 3D stylized characters and optimized game assets! 


Are you building an indie game, mobile app, or animation project that needs a distinct visual style? I specialize in creating eye-catching, low poly 3D models and unique stylized characters that are completely optimized and ready to drop straight into your game engine. 


What I Offer: 


  • Custom Stylized 3D Character Design
  • Low Poly Game Assets (Props, Weapons, Environments)
  • Clean, Game-Ready Topology (Optimized for Mobile & PC)
  • Vibrant Hand-Painted or Stylized PBR Texturing


Engine Compatibility: 


  • Perfectly optimized for Unity, Unreal Engine, and Godot.


Deliverables: 


  • Game-ready source files (.FBX, .OBJ, .BLEND)
  • High-resolution preview renders (PNG/JPEG)
  • Required texture maps (Base Color, Normal, Roughness)


Why Choose Me? 


  • Friendly, fast, and transparent communication
  • Clean, professional organization of files
  • Quick delivery without compromising on quality


Please message me before placing an order! Every game project is unique, and a quick chat helps us align perfectly on the art style and poly-count limits.


Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Osun Sengese

Osun Sengese

Where Stunning 3D Models Meet Flawless, Animation Ready Rigs

  • FromSpain
  • Member sinceAug 2026
  • Avg. response time1 hour
  • Languages

    English, Persian, Spanish, Urdu, French
Your characters deserve more than a beautiful shell—they need a soul that moves seamlessly. I’m Osun Sengese, a 3D modeling and rigging artist who breathes life into digital assets using Blender, Maya, and ZBrush. While others just sculpt, I build with the animation in mind. No broken joints, no weird stretching, and zero pipeline headaches. From high-fidelity topology to bulletproof IK/FK and expressive facial setups, I engineer characters that animators love to play with and audiences fall in love with. Ready to make your characters move perfectly? Let’s create magic together.