I will create 3d game characters and environments for unity or unreal engine,
About this gig
I create 3D game characters and environments that work smoothly in Unity and Unreal Engine. Each model is made with clean topology, correct UV mapping, and optimized geometry to keep game performance stable. I work in Blender, Substance Painter, and Photoshop to handle modeling, texturing, and rigging.
You can choose realistic or stylized designs based on your project. I make sure every asset fits your art style and runs well in-game. The final files are delivered in FBX, OBJ, or BLEND format and are ready to use right away.
I focus on reliable delivery, clear communication, and consistent results. My goal is to provide assets that save you time, look good, and perform well in your game without extra fixes or adjustments. moothly into your game.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Oyeniyi Toheeb
A certified 3d artist
- FromNigeria
- Member sinceDec 2023
- Avg. response time9 hours
- Last delivery6 months
Languages
English, Arabic, French, Spanish
FAQ
What do you need to start the project?
Please send a concept image, reference, or idea of the model you want. If you have size, style, or polycount requirements, include those too
Which software do you use for modeling and texturing?
I mainly use Blender, Substance Painter, and Photoshop. I can export assets compatible with Unity and Unreal Engine.
Will the models be game-ready?
Yes. All models are optimized, UV unwrapped, and ready to import into Unity or Unreal without extra setup.
Do you provide rigging and animation?
asic rigging is included in higher packages. Simple animation setup can be added as an extra if needed.

