I will create open world map and 3d terrain for unity and unreal engine


About this gig
This gig is for outdoor game worlds: terrain, roads, rivers, biomes, landmarks and the map foundation that holds them together. I create open world maps and 3D terrain for Unity and Unreal Engine, shaped around exploration, gameplay flow and target-platform performance.
Your map can include:
- terrain sculpting and landscape shaping
- roads, paths, rivers and natural landmarks
- biome planning, foliage and vegetation placement
- Unity terrain or UE5 landscape setup
- heightmap-based terrain when suitable
- lighting, atmosphere and optimization
I can work from sketches, reference games, heightmaps or an existing project. Large worlds can also use World Partition in UE5 or tiled terrain workflows in Unity when appropriate.
Send your engine version, target platform, map size and references before ordering so I can match the scope to the right package.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Oyeola F
3D Game Environment Level Designer
- FromFrance
- Member sinceSep 2026
Languages
French
FAQ
Can you create terrain from a heightmap or real-world reference?
Yes. If you provide a usable heightmap, elevation reference, or map data, I can use it as a terrain base and refine it for gameplay. Final accuracy depends on the quality and licensing of the source data.
