I will create professional 3d character and creature animation for games


About this gig
Need clean, expressive, and game-ready animations for your projects? Let's bring your visions to life.
As you can see in my portfolio video, I have a very broad style and technical range. Whether your game requires realistic combat mechanics, exaggerated anime moves, or stylized cartoon timing, I can adapt to your project's specific art style.
What I can handle for you:
- Humanoid Animation: Combat moves (strikes, kicks), custom dancing, and basic locomotion (Walk/Run/Idle).
- Creature & Animal Mechanics: Winged creatures/birds (flying loops), quadrupeds (horse galloping, dinosaur walks), and organic movements.
- Promo & Morphing Animation: Objects changing shapes, satisfying commercial loops, and layout sequencing.
The Rule: I focus heavily on proper weight shifts and fluid motion depending on the style you choose. Everything is personally imported and tested inside Unreal Engine or Unity before delivery to ensure zero bone bugs or mesh clipping.
Please message me with your rig (.FBX or .blend) before placing an order so we can discuss the required movements!
Get to know Azalyn
3D Character Animator, Pipeline Artist Rigging, UV, Retopo
- FromTurkey
- Member sinceAug 2026
- Avg. response time2 hours
Languages
Turkish, English

