I will optimize 3d game props convert high poly props to low poly fix messy 3d topology


About this gig
Hello there. Do you need clean topology, fewer polygons, or optimized 3D props ready for your game project?
I provide 3D prop retopology, mesh optimization, quad topology, UV unwrapping, and high poly to low poly conversion. I can clean messy geometry, repair existing meshes, reduce polygon counts, prepare UV layouts, and create game-ready assets for real-time rendering.
Whether you need low poly props, realistic objects, stylized assets, hard surface models, weapons, vehicles, fantasy props, sci-fi objects, or environment assets, I can help prepare your models for production.
I support workflows for Unity, Unreal Engine 5, Godot, Roblox Studio, UEFN, CryEngine, O3DE, GameMaker, Bevy, Flax Engine, and Source Engine, depending on your model and delivery requirements.
I can also prepare suitable FBX, OBJ, and GLB assets for mobile games, indie games, VR projects, and compatible creator platforms. LOD creation, UV cleanup, and texture-baking preparation are available when requested.
Please message me with your model, target platform, and requirements before ordering so we can choose the right workflow.
Message me now and let's get started.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know PATRICK M
3D Artist STL Repair, Mesh Cleanup 3D Model Optimization
- FromUnited Kingdom
- Member sinceOct 2026
- Avg. response time1 hour
Languages
English, Spanish, French, German
My Portfolio
Other Game Art Services I Offer
FAQ
What is 3D prop retopology?
It is the process of rebuilding or cleaning a 3D mesh to create more organized topology suitable for modeling, texturing, and real-time use.
Can you optimize a high-poly model for games?
Yes. I can reduce unnecessary geometry, create a low-poly version, and preserve important shapes where possible.
Do you provide UV unwrapping?
Yes. I can unwrap suitable models and organize UV islands for texturing and baking.
Which game engines do you support?
I can prepare assets for Unity, Unreal Engine, Godot, Roblox Studio, UEFN, and other compatible workflows. Please confirm your target engine before ordering.
Can you create LODs for game assets?
Yes, as an additional service. Share your model and requirements so I can estimate the appropriate levels of detail.

