I will code gameplay and game economy systems for your unity game

P
pavloogurtsov
P
pavloogurtsov
Pavlo Ogurtsov

About this gig

Integration into your existing project (send me access to the relevant code)


I keep game logic separate from presentation, so systems survive UI and art changes.Short documentation for your team

A small demo scene showing how to use the system

Well-structured C# code with ScriptableObject-based data where it fits

Currencies, shops, rewards and balance tables


WHAT YOU GET

Skill trees, XP and progression curves

Combat logic and state machines

Dialogue and quest logic

Save/load and profile management

Inventory, items, crafting and equipment

Need a solid gameplay system, not spaghetti? I build clean, testable systems in Unity C# that your team can read and extend.


SYSTEMS I BUILD

Get to know Pavlo Ogurtsov

Pavlo Ogurtsov

Unity Game Developer at NoSave Games Studio

5.0(1)
  • FromUkraine
  • Member sinceJul 2024
  • Last delivery9 months
  • Languages

    English, Russian, Ukrainian
NoSave Games is my independent game studio. I ship my own games on Steam and itch.io, including The Loop Below and Scenner, and take on client projects from first prototype to release. I work in Unity and C#, with Go and Python backends for cloud saves, accounts and leaderboards. How it works: a short brief, a clear estimate, a playable build every week, clean code you can hand to your own team. Open for: PC and mobile games, prototypes and MVPs, gameplay and economy systems, optimization, game jam builds.

My Portfolio