I will create stylized low poly 3d environments for games

P
percival475
P
percival475
Illia

About this gig

Can you match my game's art style?

Yes. Send reference images, screenshots from your game or concept art, and I will match the style. I always send a blockout before texturing so we confirm the direction early.

What polygon count do you deliver?

Whatever your target needs. Tell me the platform - mobile, PC, console or VR - and I will build to that budget. If you have a specific triangle limit, just send it.

Can I use the models commercially?

Yes. Full commercial rights are included in every package, for both released and unreleased games.

Do you deliver the source file?

Yes, the .blend file is included in every package, so you or your team can edit the asset later.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Illia

Illia

I make 3D environments and props for games

  • FromUkraine
  • Member sinceAug 2026
  • Avg. response time1 hour
  • Languages

    Ukrainian, Polish, Russian, English, Portuguese
percival543.artstation.com I'm a 3D environment and prop artist for games. I model in Blender, texture in Substance Painter and set assets up in Unreal Engine and Unity, so they drop straight into your project: clean topology, optimized poly count and PBR textures. I work stylized, low-poly and realistic - modular environment kits, hero props, weapons, furniture and small in-engine scenes. You get FBX/OBJ/GLB, packed UVs and 4K/2K/1K texture sets. I reply fast and send WIP screenshots at blockout, high-poly and texture stages. Send a reference or concept sheet and I'll match the style.

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