I will develop 2d and 3d HTML5 browser games using phaser js and javascript

P
perringames
P
perringames
Perrin Brousse

About this gig

Are You Looking for a fast, fun, and fully playable browser game? I build custom HTML5 games using Phaser.js, JavaScript, and Canvas/WebGL, optimized to run smoothly on both desktop and mobile browsers.


What I offer:

  • Custom 2D browser game development (arcade, puzzle, platformer, endless runner, clicker, and more)
  • HTML5 + Phaser 3 game builds lightweight, fast-loading, cross-browser compatible
  • Mobile-responsive games that work on touch and desktop
  • Game mechanics, physics, animations, sprite handling, and UI/UX
  • Integration of sound effects, scoring systems, and leaderboards
  • Bug fixes, optimization, and feature additions to existing Phaser/HTML5 games
  • Clean, well-commented, maintainable JavaScript code


Tech stack: HTML5, CSS3, JavaScript (ES6+), Phaser 3, Canvas API, WebGL, Node.js (if backend/leaderboard needed)


Why work with me:

  • Games that actually play smoothly no laggy prototypes
  • Clear communication and regular progress updates
  • Source code delivered, fully yours to keep
  • Revisions until you're happy


Whether you need a quick prototype to test an idea or a polished game ready for your website or ad campaign


Message me with your game idea and I'll get back to you with a plan!!!

Get to know Perrin Brousse

Perrin Brousse

Professional Unreal Engine Game Developer Blueprint Expert

  • FromFrance
  • Member sinceJun 2026
  • Avg. response time6 hours
  • Languages

    English, French
Hello! I'm Perrin Brousse, a professional Unreal Engine Game Developer with over 6 years of experience creating immersive, high-performance games for startups, indie studios, and established businesses. I specialize in Unreal Engine 5 game development, gameplay programming, Blueprint scripting, C++, multiplayer systems, AI, UI, environments, cinematics, animation, VFX, optimization, and bug fixing. Whether you're building a game prototype, an MVP, or a full commercial title, I focus on creating engaging gameplay, clean architecture, optimized performance, and a smooth player experience.