I will fix ue5 weapon animation fps model character ik rig animation blueprint retarget

P
peter_dan866
P
peter_dan866
Peter

About this gig

Are you having issues with your Unreal Engine 5 weapon animations, FPS character setup, IK Rig, Animation Blueprint, or animation retarget? I can help you fix and optimize your UE5 animation system for smooth gameplay and professional results. Whether your character has broken animations, incorrect weapon alignment, IK issues, retarget problems, or Animation Blueprint errors, I will diagnose and fix them quickly.


What I Can Fix:

  • ue5 weapon animation
  • unreal engine 5 animation
  • fps animation fix
  • ue5 animation blueprint
  • animation retargeting
  • fps character animation
  • weapon reload animation
  • metahuman animation
  • unreal engine animation fix
  • animation blueprint fix
  • first person shooter animation
  • weapon rigging ue5
  • character animation ue5
  • ue5 game development
  • fps weapon system
  • UE5 Weapon Animation Fix
  • FPS Character Animation Setup
  • IK Rig & IK Retargeter Setup
  • Animation Blueprint Errors
  • Animation Retargeting UE4 to UE5
  • First Person Shooter Character Animations
  • Weapon Socket & Hand Alignment
  • Aim Offset Setup
  • Character Movement Animation


Ready to fix your UE5 weapon animations and FPS character issues?

Send me a message now, and let's get your animations working perfectly!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Peter

Peter

3D Game Character Artist Rig Animation Fix UE5, Unity, Blender Expert

  • FromNigeria
  • Member sinceJun 2026
  • Avg. response time8 hours
  • Languages

    Spanish, French, Portuguese, English, German, Polish, Italian
I am a professional 3D character artist and rigger specializing in Blender, Unreal Engine 5, and game animation. I create and fix game ready characters including claymation-style characters, low poly environments, and FPS weapon systems. I also fix rigging issues, weight paint problems, bone deformation, IK rigs, animation blueprints, and retargeting errors. I work with UE5, Blender, and Enfusion engine workflows. My focus is delivering clean, optimized, and fully functional 3D assets ready for games. Fast delivery, clear communication, and high-quality results are always guaranteed.

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