I will fix game character rig fbx animation skin weight blender ue5 unity


About this gig
Is your 3D character not animating correctly? Are you dealing with broken rigs, bad skin weights, bone hierarchy errors, FBX import problems, or animation issues? I will professionally fix your 3D character rig and prepare it for Blender, Maya, Unity, Unreal Engine 5 (UE5), Mixamo, VRChat, Roblox, and other game engines. I can repair existing rigs or optimize them for animation and game development.
What I can fix:
- fix 3d character rig
- character rigging
- skin weight painting
- bone hierarchy fix
- FBX animation fix
- Blender rigging
- Maya character rig
- Unity humanoid rig
- UE5 character rig
- animation retargeting
- Mixamo rig fix
- game ready character
- humanoid avatar
- skeleton repair
- bone orientation fix
- FBX export fix
- character animation
- game character rig
- UE5 skeleton fix
- Unity Mecanim rig
- MetaHuman retarget
- CC4 character rig
- Daz to UE5
- VRChat avatar rig
- Roblox rig fix
- GMod character rig
- Source Filmmaker rig
- fix broken character rig
- fix skin weight issue
- fix Unity avatar
- fix Unreal character
- character import
- retarget animation UE5
Ready to fix your 3D character rig and animations? Send me your files before ordering, and I'll review them and recommend the best solution for your project!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Peter
Professional 3D Character Rigging and Game Ready Modeling
- FromUkraine
- Member sinceMar 2026
- Avg. response time1 hour
Languages
English, Portuguese, Spanish, Danish, Ukrainian, Polish, German, Italian, French
My Portfolio
FAQ
Can you fix broken FBX rigs?
Yes. I can repair broken rigs, skeletons, skin weights, and FBX files.
Can you make my character work in Unity?
Yes. I prepare characters for Unity Humanoid and Mecanim.
Can you fix Unreal Engine characters?
Yes. I support UE4 and UE5 skeletons, animation retargeting, and MetaHuman workflows.
Can you fix weight painting problems?
Yes. I correct bad deformations, collapsing joints, and skin clipping.
Can you retarget Mixamo animations?
Yes. I can retarget Mixamo animations to your custom character.
Which file formats do you support?
FBX, BLEND, MA, MB, OBJ, GLTF/GLB, DAE, and more.
Can you fix facial rigs?
Yes. I repair facial bones, blendshapes, ARKit morphs, and facial animations.

