I will fix import daz3d model character rig wight paint retarget animation blender ue5

P
peter_hunt620
P
peter_hunt620
Peter

About this gig

Are you having problems importing your DAZ3D character into Blender or Unreal Engine 5?

I will fix your DAZ3D model, repair the rig, improve weight paint, and retarget animations so your character works perfectly in Blender and UE5. Your character will be fully optimized and ready for games, cinematics, VRChat, animation, or Unreal Engine projects.


 What I Can Fix:

  • daz3d to ue5
  • daz3d to blender
  • fix daz3d import
  • genesis 8 ue5
  • genesis 9 blender
  • daz3d rig fix
  • daz3d weight paint
  • ue5 animation retarget
  • blender rigging fix
  • daz3d character fix
  • unreal engine 5 character rig
  • fix broken skeleton ue5
  • mixamo retarget ue5
  • daz3d clothing fix
  • genesis 8 animation retarget
  • blender weight paint fix
  • ue5 mannequin retarget
  • daz to unreal engine
  • daz3d character animation
  • Import DAZ3D model into Blender or UE5
  • Fix rig and skeleton problems
  • Repair weight paint and mesh deformation
  • Retarget Mixamo, UE5, or custom animations
  • Fix clothing, armor, hair, and accessories
  • Correct bone names and hierarchy
  • Export clean FBX ready for Blender or Unreal Engine


 Message me now and I will fix your DAZ3D character, rig, weight paint, and UE5 animation fast!


Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Peter

Peter

Gam 3D character sculpting, rigging and animation expert

  • FromNigeria
  • Member sinceApr 2026
  • Avg. response time1 hour
  • Languages

    German, Portuguese, English, French, Polish, Spanish, Italian
I am a professional 3D character artist and rigger specializing in Blender, Unreal Engine 5 (UE5), and Unity. I fix FBX import errors, rig issues, clean UV problems, and game-ready 3D models. I sculpt realistic UE5 and MetaHuman-style characters with proper textures and topology. I fix 3D character rigs including IK/FK, facial rig, lip sync, bone issues, and animation retargeting. I also fix Daz3D model import, weight paint, and Blender to UE5 workflow problems fast.

My Portfolio