I will fix ue5 zombie survival horror game mechanic weapon animation physics gameplay


Level 1
About this gig
Are you having Unreal Engine 5 gameplay bugs in your zombie survival horror game? I will fix, debug, and improve UE5 zombie game mechanics, weapon systems, animations, physics, and gameplay features. I can troubleshoot existing Blueprints, gameplay systems, character mechanics, enemy interactions, weapons, and animation problems. Whether you are building a zombie survival game, horror FPS, TPS, or action game, I can help identify the problem and implement a clean solution.
What I Can Fix & Improve:
- UE5 gameplay bugs and Blueprint errors
- Zombie survival mechanics
- Weapon and shooting mechanics
- Gun firing, reload and recoil issues
- Character movement problems
- Zombie attack and damage systems
- Health, death and respawn mechanics
- Animation and animation blueprint issues
- Montages, locomotion and animation transitions
- Collision and physics problems
- AI interaction and gameplay issues
- Inventory and pickup bugs
- Multiplayer gameplay issues
- Horror interaction mechanics
- Performance and gameplay optimization
- Blueprint debugging and system fixes
Send me your project details and let's get your gameplay working properly. Click Message me today!
Get to know Peter
UE5 3D Character, Rigging, Animation and Minecraft Specialist
Level 1
- FromNigeria
- Member sinceMar 2026
- Avg. response time1 hour
- Last delivery3 weeks
Languages
Portuguese, English, Italian, French, Spanish, Danish, German
My Portfolio
Other Game Development Services I Offer
FAQ
Can you fix an existing UE5 project?
Yes. I can work with your existing Unreal Engine 5 project and troubleshoot the affected systems.
Can you fix Blueprint gameplay bugs?
Yes. I can debug and repair Blueprint logic, events, variables, functions, interfaces, and gameplay systems.
Can you fix zombie AI and attack mechanics?
Yes. I can troubleshoot zombie detection, chasing, attacking, damage, death, and related gameplay logic.
Can you fix weapon mechanics?
Yes. I can work on firing, reload, recoil, ammunition, damage, weapon switching, animations, and related mechanics.
Can you fix animation problems?
Yes. I can troubleshoot Animation Blueprints, montages, state machines, transitions, locomotion, and animation events.
Can you fix physics and collision bugs?
Yes. I can investigate collision, ragdoll, physics interactions, hit detection, and related gameplay issues.
Can you optimize existing gameplay systems?
Yes. I can help clean up inefficient Blueprint logic and improve gameplay performance where appropriate.

