I will fix 3d game character rig skin weight retopology retarget fbx unity ue5 issues

P
peter_tbone565
P
peter_tbone565
Peter

About this gig

Are you having problems with your 3D character rig, skin weights, retopology, FBX, or animations? I will fix and optimize your 3D character model for Unity, Unreal Engine 5, Blender, Mixamo, and game animation workflows. I can help fix broken rigs, bad deformation, weight painting problems, bone mapping, animation retargeting, FBX import issues, mesh deformation, and character setup problems.


What I Can Fix:

  • 3D character rigging
  • fix character rig
  • fix skin weights
  • 3D character retopology
  • animation retargeting
  • FBX character fix
  • Unity character fix
  • UE5 character fix
  • game character rig
  • character animation fix
  • fix character deformation
  • fix weight painting
  • fix bone weights
  • fix animation issues
  • fix FBX import
  • fix Unity avatar
  • fix Unreal character
  • fix character animations
  • Unity humanoid rig
  • UE5 skeletal mesh
  • Unreal retargeting
  • Mixamo retargeting
  • automatic weights cleanup
  • character topology cleanup
  • IK FK rig setup
  • skeleton hierarchy fix
  • bone mapping
  • game-ready character
  • root bone fix
  • Unity game character


Please message me before ordering if your character has a complex rig, custom skeleton, or multiple animation problems.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Peter

Peter

3D Character Rig and Game Development Specialist UE5 Unity Roblox Expert

5.0(2)
  • FromNigeria
  • Member sinceJun 2026
  • Avg. response time5 hours
  • Last delivery1 month
  • Languages

    French, Italian, Polish, English, German, Portuguese, Spanish
I am a professional 3D character artist and game developer specializing in Blender, Unreal Engine 5, Unity, CC5, and Roblox. I fix character rigs, skin weights, retopology, FBX import issues, animation retargeting, cloth physics, and mesh deformation. I also work on Roblox combat systems, NPCs, quests, weapons, hitboxes, animations, and Luau scripting. I deliver clean, game-ready solutions with fast delivery and clear communication.

My Portfolio