I will optimize character creator cc4 reallusion avatar for unity humanoid rig lip sync

P
peterjoel_676
P
peterjoel_676
Peter

About this gig

Do you need your Character Creator CC4 (Reallusion) avatar optimized for Unity Android or iOS? I will professionally optimize your CC4 character for mobile performance, keeping the best visual quality while making it run smoothly in Unity. Your avatar will be prepared with a Unity Humanoid rig, optimized meshes, clean materials, and optional lip sync blendshapes for AI avatars, NPCs, virtual assistants, games, VR, or AR applications.


What I can do:

  • Character Creator CC4
  • Reallusion CC4
  • CC4 Unity avatar
  • Unity humanoid rig
  • Unity Android avatar
  • Unity iOS avatar
  • CC4 optimization
  • Unity avatar optimization
  • Lip sync Unity
  • Reallusion Character Creator
  • CC4 FBX export
  • Unity mobile optimization
  • ARKit blendshapes
  • Facial blendshapes
  • Humanoid avatar
  • Mobile game character
  • Unity animation rig
  • Avatar optimization
  • VR avatar Unity
  • Character Creator Unity workflow
  • CC4 to Unity
  • Reallusion to Unity
  • Unity Mecanim humanoid
  • Android game avatar
  • iOS game avatar
  • Azure viseme lip sync
  • Oculus avatar
  • VRM avatar Unity
  • Unity game avatar
  • Mobile game character
  • NPC Unity character


Ready to optimize your Character Creator CC4 avatar for Unity? Send me your CC4 project or FBX file

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Peter

Peter

Expert 3D character rig skin weight and animation for game and UE5 Unity

  • FromFrance
  • Member sinceMar 2026
  • Avg. response time3 hours
  • Languages

    English, Spanish, French, Polish, Portuguese, German, Italian
I am a professional 3D character artist specializing in rigging, skin weighting, and animation for game ready models in Unreal Engine 5 (UE5) and Unity. I fix and convert 3D character models from MMD, Koikatsu, Garry’s Mod, STL, FBX, and Metahuman into fully rigged, animation assets. I expertly handle rig issues, bone hierarchies, IK/FK setups, skin weights, and animation retargeting using Blender, Maya, iClone, and Mixamo. I also repair mesh, texture, UV, and vertex issues, optimize low poly. Contact me now I provide fast, reliable service and can check your character model within 1 hour.

My Portfolio