I will fix ue5 root motion animation retarget ik auto rig pro maya character movement


About this gig
Are you struggling with Unreal Engine 5 animation issues? I will professionally fix your UE5 character animations, root motion problems, animation retargeting errors, IK Rig setup, Auto Rig Pro exports, Maya rigs, and character movement systems. Whether your character is sliding, floating, rotating incorrectly, or not moving as expected, I can help you get smooth and game animations.
What I Can Fix:
- ue5 root motion fix
- unreal engine 5 animation fix
- auto rig pro unreal engine
- character movement fix ue5
- mixamo retargeting ue5
- metahuman animation retarget
- unreal engine animation blueprint
- root motion animation fix
- maya rig fix unreal engine
- ue5 animation troubleshooting
- skeletal mesh animation fix
- game character animation setup
- UE5 Root Motion Issues
- Animation Retargeting UE4 to UE5
- IK Rig & IK Retargeter Setup
- Auto Rig Pro to Unreal Engine
- Character Movement Problems
- Foot Sliding & Foot Lock Issues
- Skeleton & Bone Mapping
- Mixamo Animation Retargeting
- MetaHuman Animation Retargeting
- Character Rotation & Direction Fixes
Message me before ordering and let's fix your UE5 animation, root motion, retargeting, IK rig, or character movement issue quickly and professionally!
Get to know Peter
3D Game Character Artist UE5 Unity and Blender Rigging Expert
- FromNigeria
- Member sinceJun 2026
- Avg. response time1 hour
Languages
Spanish, Italian, Portuguese, English, French, German, Polish
My Portfolio
FAQ
Can you fix root motion not moving my character?
Yes. I can fix root motion extraction, root bone issues, and movement synchronization.
Can you retarget animations from UE4 to UE5?
Yes. I can retarget animations using the UE5 IK Retargeter system.
Can you fix Mixamo animations?
Absolutely. I can convert and retarget Mixamo animations for Unreal Engine.
Do you work with Auto Rig Pro?
Yes. I can fix Auto Rig Pro exports and ensure compatibility with UE5.
Can you fix Maya rigs for Unreal Engine?
Yes. I support Maya, Blender, Mixamo, MetaHuman, and custom character rigs.

