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HIYA
I enjoy 3d rigging the most, all of the work experience covers a wide range of projects, either organic or hard surface, low-poly or high-poly, stylized or realistic. I'm proficient in all the above mentioned departments.
My tools of the trade are 3ds Max, Maya , Blender, unreal engine unity, iclone, Cinema 4D, Auto-Rig Pro, Daz Studio, MakeHuman. I use all of them to various extents in my production pipeline to produce high-quality results.
MY SERVICES:
HERE: I will fix 3d vertex spikes rigging, npc character rig, autorig pro, ar VR model, bear rig, full body rig, Stretchy bones, avatar triggers, kinect.
Will be glad to work on your project and make more awesome rigging! Lets work together!
3D character rigging
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