I will develop a 2d platformer prototype in unity

P
phuongchifung
P
phuongchifung
William Phuong

About this gig

Features

  • Game Mechanics Design
  • Input Buffer System
  • Finite State Machine (FSM)
  • Visual Art and Audio Replacement


Basic Package: Basic 2D Platformer Prototype

  • Player Controller (Maximum of 5 Movements)
  • 1 Level
  • 1 Revision


Standard Package: Standard 2D Platformer Prototype

  • Player Controller (Maximum of 10 Movements)
  • 1 Trap
  • 2 Levels
  • 2 Revisions


Premium Package: Premium 2D Platformer Prototype

  • Player Controller (Maximum of 15 Movements)
  • 1 Trap
  • 1 Enemy
  • 1 Boss
  • 3 Levels
  • 3 Revisions


Additional Features (Optional)

  • Game Menu
  • Transition Screen
  • HP/SP/MP/EXP/Coin System with HUD
  • Screen & Audio System
  • Save & Load System
  • Camera with Following & Shaking System
  • Parallax Background
  • Checkpoint & Exit


Note

The gig does not include visual art and audio design, but you are welcome to provide your own assets for replacement. If you have any questions, please feel free to contact me.

Get to know William Phuong

William Phuong

2D Game Designer

  • FromHong Kong
  • Member sinceMar 2026
  • Languages

    Chinese, English
I am an experienced Unity 2D developer specializing in platformer prototypes. I dedicate myself to transforming your creative concepts into functional, playable games while bringing your artistic vision to life. My goal is to provide a seamless, customized development experience that allows you to test core mechanics and iterate on your art rapidly.

My Portfolio