I will deliver production ready 3d animation for your project


About this gig
I'm a professional 3D Animator with studio experience, helping clients turn ideas into clean, production-ready animation that works in real pipelines, not just in isolation.
I've worked on character, prop, vehicle, and combat animations for games and interactive projects, collaborating with directors, designers, and technical teams to make sure animation is accurate, readable, and easy to integrate.
If you're looking for:
- Animation that feels responsive and grounded
- Clear communication and structured feedback handling
- Someone who understands deadlines and production constraints
- A reliable animator who can take ownership of shots
You're in the right place.
What I can help you with:
- 3D character animation (gameplay, locomotion, actions)
- Prop and object animation
- Simple creature or combat animation
- Product and visualization animation
- Short promotional or advertising shots
I focus on delivering solutions. That means asking the right questions early, keeping revisions efficient, and making sure the final result fits your project goals.
Send me a message before ordering so I can understand your needs and recommend the best package.
Get to know Pierre KLEMM
3D Animator
- FromBelgium
- Member sinceJan 2026
Languages
French, English
My Portfolio
FAQ
What do you need from me to start?
A rigged character or asset, a short brief, and references if you have them. I’ll guide you on anything missing.
Will this work in my game or project?
Yes. I deliver clean, production-ready animation suitable for engines or final renders.
How do revisions work?
Revisions cover adjustments to the agreed animation. New ideas or extra animations are scoped separately.
How long will it take?
Delivery depends on the package and complexity. Timelines are confirmed before work begins.
I’m not technical. Can you still help?
Yes. I’ll translate your idea into animation and keep communication clear and simple throughout.

