I will create high poly character,3d vikings figure,3d mythology figurines with texture

P
pokenrey
P
pokenrey
pokenrey

About this gig

Need a high-quality 3D model of a Viking, a gods, or a monster? I specialize in creating detailed, high-polygon fantasy and mythological characters ready for 3D printing, games, or high-end rendering.


What I Offer:


  • Detailed Sculpting: High-resolution models with intricate details (armor, fur, muscles, weapons).
  • Expert Texturing: Realistic PBR textures up to 4K.
  • Clean Topology: Game-ready meshes with proper UVs (available upon request).
  • File Formats: STL, OBJ, FBX, and more.


WHAT I PERFECT FOR;


  • High poly character
  • 3D Vikings
  • Viking figure
  • 3D mythology
  • Mythology figurines
  • Character texturing
  • 3D character model
  • 3D bust
  • Hard surface sculpting
  • 3D miniature
  • Hero character
  • Norse mythology 3D
  • Viking warrior
  • Fantasy barbarian
  • God of War style (Use cautiously, reference style is okay)
  • Fantasy orc / Dwarf / Elf
  • Mythical creature
  • Celtic warrior
  • Medieval character
  • Fantasy troll
  • Shield maiden
  • Rune carving 3D
  • D&D Miniature (Dungeons and Dragons)
  • Tabletop figurine


Texturing I CAN DO;


  • PBR texturing
  • Substance Painter
  • Realistic skin texture
  • Fabric texture
  • Metal and rust texture
  • Hand-painted texture
  • 3D painting


I bring concepts to life with a focus on realism and storytelling.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know pokenrey

pokenrey

Online

  • FromSlovenia
  • Member sinceMar 2026
  • Languages

    English
I’m a professioanl 3D character modeler who loves bringing ideas to life through digital sculpting and design. I specialize in creating detailed, expressive characters for games and animation, turning concepts into fully realized 3D models with clean topology and strong attention to form. I enjoy studying anatomy, shapes, and personality make each character feel believable and unique. Whether working on realistic or stylized projects, I focus on strong silhouettes, surface detail, and storytelling design. I’m comfortable working with tools like Maya, ZBrush, Blender, and Substance Painter,