I will model and sculpt stylized 3d character, rigging for game in blender

P
polyneast
P
polyneast
Muhammad Ismail

About this gig

I will model and sculpt a custom stylized 3D character in Blender, with clean topology and a game-ready workflow.

I can create your character based on your concept, sketch, or reference, including detailed sculpting, modeling, UVs, texturing, and rigging.

Suitable for games, animation, and other creative projects. Characters can be optimized and prepared for Unity or Unreal Engine.

Files can be provided in Blender, FBX, and OBJ formats, depending on your package.

I focus on clean modeling, detailed sculpting, proper topology, and professional results.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Muhammad Ismail

Muhammad Ismail

3da

4.0(4)
  • FromPakistan
  • Member sinceJan 2026
  • Avg. response time1 hour
  • Last deliveryabout 8 hours
  • Languages

    English
My name is Ismail, a skilled 3D Artist with 3+ years of experience in Blender. I specialize in game assets, product modeling, hard-surface modeling, sculpting, animation, and custom texturing using Adobe Illustrator. I deliver clean, optimized, and professional 3D models with a strong focus on quality and client satisfaction.

My Portfolio