I will create an in depth inventory system for ue5

P
praetor_hollow
P
praetor_hollow
Trey L

About this gig

I will develop an in depth inventory system that includes categories, stackable and non-stackable items, a clear workflow and clean readability with the possibility of an additional equipment system and more advanced features such as individual weapon swapping on both hands. You will receive documentation in the form of comments that show how the functionality works that can make it easy to understand and to expand upon to fit your exact needs.

Get to know Trey L

Trey L
  • FromUnited States
  • Member sinceDec 2025
  • Avg. response time1 hour
  • Languages

    English
My name is Trey Langley and I am an avid game developer with experience primarily in Unreal Engine as well as various other 3D and material oriented software. I currently run a small indie studio that is on its way to producing high-end gameplay experiences, utilizing this platform to help with it's cost as well as offering to assist others in their goals to bring their creativity to life. Here I'll be offering both assistance in creating Unreal Engine gameplay systems as well as asset creation.