I will create a 3d game ready environement and props

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Pranoy Jith

About this gig

I'm a 3D Environment & Prop Artist with First Class Honours in Games Development from the University of Greenwich, and a nominee for TIGA Graduate Artist of the Year. I specialise in building optimised, game-ready worlds from modelling and sculpting through to texturing, lighting, and real-time implementation in Unreal Engine 5.

My core pipeline includes Blender, Substance Painter, RizomUV, Houdini, and Marmoset Toolbag, with hands-on experience in UE5 (Blueprints, Niagara, shaders) and Unity. I can take a project from concept through blockout, high-to-low-poly modelling, UV unwrapping, texturing, and lighting, all the way to a polished, optimised final asset ready to drop into your engine of choice.

Whether you need a single hero prop, a full modular environment kit, or a game-ready scene with custom shaders and particle effects, I bring both artistic sensibility and technical know-how to get it looking great and running smoothly.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Pranoy Jith

Pranoy Jith

3D Environment And Prop Artist

  • FromUnited Kingdom
  • Member sinceSep 2026
  • Languages

    English
Hey, I'm Pranoy :), a 3D Environment & Prop Artist who just graduated from the University of Greenwich with First Class Honours, and I was a nominee for TIGA Graduate Artist of the Year. I'm pretty comfortable across the board with hard surface modelling, UV unwrapping, texturing, sculpting, lighting, composition and level design, but environments and props are really where I focus. My main tools are Blender, UE5, Houdini, Substance 3D Painter, RizomUV, and Marmoset Toolbag.

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