I will build melee combat systems in unreal engine 5


About this gig
What I Offer ?
I build melee combat prototypes in Unreal Engine 5 using C++ and Blueprints, turning combat concepts into playable systems.
My skills span gameplay programming, combat architecture, gameplay systems, animation integration, and player interaction, developed through hands-on Unreal Engine projects.
I've built these skills through hands-on UE5 development, creating gameplay systems from the ground up with a focus on combat, responsiveness, animation, and player interaction.
Why Work With Me?
Combat is my specialization, not just another service I offer.
I focus specifically on melee combat and gameplay programming, giving your prototype focused attention from both a gameplay and technical perspective. I understand that good combat needs to feel right while being built on systems that can evolve with the game.
What You Can Expect ?
- Combat-focused development built around your goals.
- Modular systems that are easy to expand and iterate on.
- A playable prototype you can test and evaluate.
- A foundation for continued development.
- Clear communication and agreed scope.
Please contact me before ordering .
Lets turn your combat idea into something playable.
Get to know Prathamesh
I build combat systems that actually feel good in Unreal Engine 5
- FromIndia
- Member sinceAug 2024
- Avg. response time1 hour
Languages
English, Hindi
My Portfolio
FAQ
Will I get the source code?
Yes, full source code is included in every package.
Do you use existing plugins or build from scratch?
I build combat systems from scratch in C++ and/or Blueprints — no third-party combat plugins unless you specifically want one integrated.
Is animation included?
I provide placeholder animations to demonstrate the system in action. If you want your own animations integrated, just provide them and I'll use those instead.

