I will create 3d assets for games, vfx and animation


About this gig
Why should we work together?
- I specialize in creating game-ready 3D assets for Games, VFX, and Animation with clean topology.
- I deliver production-ready models with UVs, PBR textures, and optimized files for any engine.
- I enjoy working on creative projects with passionate developers and studios like you!
Just send your references, ideas, and style guide.
I will provide you with the following:
- Low Poly, Mid Poly, or AAA asset based on your selected package.
- Professional UV mapping, texture bakes, and game-engine-ready files.
- All necessary formats (FBX, OBJ, BLEND, textures) and revisions as per package.
- A smooth workflow, clear communication, and on-time delivery.
If you have any questions, I invite you to contact me before ordering.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Prathamesh G.
- FromIndia
- Member sinceSep 2023
Languages
Hindi, English
My Portfolio
FAQ
What do you need from me to get started?
I need reference images, concept art (if available), style preference, poly limit, and any specific texture requirements.
Which file formats will I receive?
You will get FBX, OBJ, BLEND, and all texture maps (BaseColor, Roughness, Metallic, Normal, AO). Additional formats can be provided on request.
Do you create both realistic and stylized assets?
Yes! I can create stylized, semi-realistic, and realistic models based on your needs and art style.
Will the assets work in Unity, Unreal, and other engines?
Absolutely. All assets are optimized and compatible with Unity, UE5, Godot, Blender, and most DCC tools.
Can I ask for changes after delivery?
Yes—each package includes revisions. Small fixes are free within revision limits; major redesigns may require an extra charge.
Do you provide high-poly and low-poly versions?
Yes. In Standard and Premium packages, you can request both high-poly and game-ready low-poly models.

