I will create semi realistic 3d props and assets


About this gig
Looking for high-quality, semi-realistic 3D props for your game, stylized animation, or environment set-dressing? You are in the right place!
I am a professional 3D Artist with strong expertise in lighting, look development, and asset creation. I craft semi-realistic 3D models with clean topology, rich PBR texturing, and expressive formsready for seamless integration into Unreal Engine, Maya, Blender, or Unity.
What I Can Create For You:
- Semi-Realistic Props: Hard-surface assets, organic props, weapons, tools, and set-dressing for stylized or semi-realistic worlds.
- Game & Animation Assets: Clean high-to-low poly workflows with optimized mesh structures and UV unwrapping.
- Textured Models: PBR materials that strike the perfect balance between realism and artistic character design.
- 3D Printing Preparation: Printable .stl geometry for physical models or collectibles.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Pratik G
3D Generalist
- FromIndia
- Member sinceSep 2026
- Avg. response time1 hour
Languages
Hindi, Marathi, English
FAQ
What software do you use to create the 3D props?
Depending on project needs, I use Autodesk Maya, Blender and ZBrush for high-poly and low-poly modeling, Substance 3D Painter for PBR texturing, and Unreal Engine, Arnold or Octane for lighting and renders.
Can you optimize props for Unreal Engine or Unity?
Yes! I can deliver game-ready assets with optimized poly counts, proper pivot placement, clean collision meshes, and packed PBR texture sets (e.g., ORM maps).
What reference materials do I need to provide?
Concept art, photo references, sketch ideas, or scale specifications work great. If you don't have exact references, feel free to message me to brainstorm!

