I will optimize your mobile game performance and fix fps drops


About this gig
HELLO!!!
Is your mobile game losing players because of FPS drops, stuttering, overheating, or long loading times?
Poor performance can damage retention, reviews, and launch readiness.
I provide focused mobile game performance optimization for developers and studios that need measurable technical improvements not guesswork.
WHAT YOU GET
- CPU, GPU, memory, and frame time bottleneck analysis
- FPS drops, stuttering, and loading-time investigation
- Script, rendering, asset, and memory optimization where applicable
- Android or iOS build profiling against an agreed test scenario
- Before and after performance measurements
- Updated project files, findings, and implementation notes
SECURE WORKFLOW
- CONSULT Review your engine, target devices, build, and performance goals.
- PROTOTYPE / DRAFT
- REVIEW
- FINAL DELIVERY
Unity, Unreal Engine, and other environments are supported only where confirmed before ordering.
Every project begins with a defined baseline and acceptance criteria. No arbitrary FPS promises just a structured engineering process focused on your actual bottlenecks.
Message me before ordering for complex projects or multi platform requirements.
THANKS!!!
Get to know presshygood
Expert 3D Artist Game Assets, Marine Models and Game Optimization
- FromUnited States
- Member sinceJun 2026
- Avg. response time1 hour
Languages
English, French, German, Spanish
FAQ
How do you identify whether an FPS bottleneck is CPU-bound or GPU-bound?
I establish a repeatable baseline using engine profiling tools and frame time data. CPU bound workloads may involve scripts, physics, draw call submission, or synchronization, while GPU bound workloads may involve shader complexity, overdraw, resolution, and rendering passes.
Can you reduce memory usage and Android crashes?
Yes, I investigate memory issues, optimize assets, and fix related crashes.
How do you verify performance improvements?
I compare FPS, frame time, memory usage, and loading speed before and after fixes.
Will optimization affect graphics or gameplay?
I aim to preserve graphics and gameplay while improving performance. Any major trade offs are discussed first.

