I will model and rig custom roblox ugc accessories in blender for dynamic head fitting


About this gig
Want an accessory that's not just modeled well, but rigs perfectly to the dynamic head with no clipping or floating parts? I model and rig every piece in Blender from scratch, built around Roblox's technical requirements from the very first vertex not adjusted after the fact.
Rigging problems usually start at the modeling stage bad topology, wrong pivot points, or a mesh that was never built with the dynamic head skeleton in mind. I build every accessory the right way from the start:
- Modeled in Blender with Roblox's dynamic head structure as the foundation
- Clean topology optimized for rigging (no unnecessary geometry, no distortion)
- Weight-painted and rigged for smooth, natural movement with the avatar
- Verified fit no clipping, gapping, or floating parts
- Delivered in Roblox compatible export format, ready for upload
This is a technical-first service: the focus is precision and correct rigging, whether it's a single accessory or a small custom piece for your collection.
Requirements from buyer:
- Concept/reference image or description
- Style (realistic, cartoon, stylized, etc.)
- Any specific movement/animation considerations
- Personal use or resale
DM to get started
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Mercy Beks
Roblox UGC character, character design, roblox avatar, 3d model
- FromUnited Kingdom
- Member sinceAug 2024
Languages
English, Arabic, French

