I will model 3d character for games and film

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Benjamin Guill

About this gig

CONTACT ME BEFORE ORDERING TO ENSURE WE ALIGN ON REFERENCES, DESIGNS, AND OVERALL PROJECT NEEDS 


3d Character Artist Specializing in Game-Ready and Film-Quality Characters.


I Will Deliver:

  • Game-ready model with clean topology + optimized UVs
  • Full rig ready to animate or use with Unreels Manny/Metahuman
  • PBR textures: Diffuse, Normal, Roughness, Metallic maps
  • File formats: FBX, OBJ, Blend, + project files on request


I Can Do:

CHARACTER | HARD SURFACE | FANTASY | MEDIEVAL | CREATURE | STYLIZED | REALISTIC | NSFW


Software: ZBrush, Blender, Maya, Substance Painter, Marvelous Designer


Optimized for: UNREAL ENGINE 5, UNITY, BLENDER, MAYA, FILM PIPELINES, VTUBERS, COLLECTIBLES.


Let's Bring Your Character to Life. Message Me Now with Your Concept!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Benjamin Guill

Benjamin Guill

Game Ready, Film Quality 3D Characters with Clean Topology and Expressive Detail

  • FromUnited States
  • Member sinceMay 2026
  • Avg. response time1 hour
  • Languages

    English, Tagalog, Arabic
3D Character Artist specializing in game and film pipelines. I create stylized & realistic characters with clean topology, proper edge flow, and production-ready rigs. Services: High-Poly Sculpt, Retopology, UV Unwrap, PBR Texturing, and BLENDSHAPES for Animation. SOFTWARE: BLENDER, ZBRUSH, MAYA, SUBSTANCE PAINTER. Delivered for Unreal, Unity, and cinematic use. From concept to publish-ready model, optimized, expressive, and portfolio-worthy.