I will game ready 3d models and assets with pbr texturing


About this gig
NOTE: Please message me before placing an order so we can build a custom offer that matches your project's scope and goals.
About this service
Bring Your Vision to Life With Production-Ready Quality.
I'm a professional 3D artist with work featured on The Rookies and ArtStation, and experience at MGLA Studio. My workflow follows the standards of AAA games and cinematic production.
Whether you need a hero asset for Unreal Engine or a detailed prop for a cinematic shot, I deliver tailored solutions across low, mid, and high-poly pipelines, always with clean topology and PBR-ready textures.
Tools & Skills:
- Maya hard surface modeling, clean quad-based retopology
- ZBrush organic sculpting, fine detailing
- RizomUV clean, non-overlapping UV mapping
- Substance Painter baking and PBR texturing
- Marmoset/Unreal Engine real-time final renders, engine-ready assets
What Youll Receive:
- Optimized 3D models (Low / Mid / High poly)
- Quad-based, clean topology
- Non-overlapping UVs
- PBR textures (Roughness & Metalness)
- Texture sizes: 2K / 4K / 8K (8K = Premium)
- Formats: FBX, OBJ + others on request
- Organized folders & clear naming
- No plugins needed clean, engine-ready files
- Compatible with UE, Un
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Vitaliy K.
3D Charecter Artist
- FromRussia
- Member sinceSep 2026
- Avg. response time1 hour
Languages
English
My Portfolio
Other Game Art Services I Offer
FAQ
Do I need to message you before ordering?
Yes, please. Send me your references and scope first so I can confirm the price and delivery time and send a custom offer if needed.
What do I need to send you?
Reference images, concept art, or a short description, plus the size, style, and target engine. The clearer the brief, the fewer revisions you'll need.
Do you create concept art?
If you don't have a concept, no problem. We'll discuss your idea and agree on a final concept or mood board before I start modeling.
Can you match my project's poly budget or style?
Yes. Tell me your poly limit, engine, and art style (realistic or stylized), and I'll build to those specs.
Can I use the assets commercially?
Yes, once the order is complete and paid, the assets are yours to use in your projects, including commercial ones. Please check that this matches your gig's usage terms.

