I will implement gameplay ability system gas in your unreal engine game


Level 2
1 order in queue
About this gig
Need custom abilities or attributes in Unreal Engine? I implement the Gameplay Ability System (GAS) used in AAA titles for scalable, replicated abilities.
I'm Qudrat, a developer with deep, hands-on GAS experience across multiple projects from simple abilities to complex, replicated skill systems with custom attributes and effects.
WHAT I BUILD:
- Any ability type movement, combat, buffs, ultimates, cooldowns
- Attribute sets (health, stamina, mana, custom stats)
- Gameplay effects (buffs, debuffs, DOT, cooldowns)
- Ability activation, cancellation, interruption logic
- Multiplayer-replicated abilities, correct for all clients
- Integration into your existing character framework
WHY WORK WITH ME:
- Deep, proven GAS experience across varied abilities
- Comfortable in single/multiplayer projects
- Clean, structured code built to extend
- Clear explanation of how it fits your project
HOW IT WORKS:
1. Share your ability idea and function
2. I scope ability, attributes, effects needed
3. You get a working ability integrated into your project
Note: covers ability/attribute systems, while placeholder art, animation and VFX.
Complex idea? Message to confirm scope.
Get to know Qudrat Niazi
Unreal Engine developer with 9 years of experience
Level 2
- FromPakistan
- Member sinceApr 2020
- Avg. response time5 hours
- Last delivery3 weeks
Languages
Urdu, English

