I will create environments and props for unity and unreal

R
r_bhadury
R
r_bhadury
Ritvik B

About this gig

Hi! I build custom engine-ready assets and environments.

My assets are:

  • Optimized
  • Low Poly
  • Sculpted, baked, and textured
  • Compatible with PBR rendering


Why choose me?

  • Reusable assets: Receive modular assets and textures
  • Collaboration: I'll work with you to build on your vision
  • High quality: I work with high-poly sculpts to deliver professional results


To begin:

  • Share your concepts, references, and ideas
  • Get a custom quote and timeline
  • Receive sketches before I create your environment
  • Receive final assets for implementation into your game!
Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Ritvik B

Ritvik B

Technical Environment Artist

  • FromUnited States
  • Member sinceJun 2026
  • Avg. response time19 hours
  • Languages

    English
I am a technical environment artist and 3D designer with experience in architectural visualization, real-time rendering, and game development. I specialize in asset optimization, PBR texturing, and look development using tools like Blender, Maya, and Substance Painter. I have a proven track record of leading workshops and managing technical art pipelines for collaborative projects.