I will create a photorealistic shooter game in unreal engine 5


About this gig
Are you looking to create a truly immersive, photorealistic fps shooter / bodycam experience in Unreal Engine 5? This gig is designed for clients who want more than a simple prototype. I build high-quality, playable game foundations that feel real and immersive. From singleplayer, to multiplayer games, everything is possible.
With this service, I can deliver:
- Professional Code Architecture: I will code your game according to your vision and provide detailed documentation on how to use and expand it. Clean, optimized, and scalable systems suitable for long-term development.
- Custom Shooter Game Systems: If you have any requests, any unique ideas, twists on standard shooter mechanics, I'd be happy to implement it.
- Photorealistic Visuals: Realistic lighting, high-quality materials, and cinematic post-processing using Unreal Engine 5. My Environments are filled to the brim with visual storytelling and are designed to build tension through lighting and composition.
- Immersive Sound Effects: High-quality 3D sound and carefully selected music themes to deeply immerse players in the game's world.
Please book a consultation with me before ordering.
Get to know Roland S
- FromHungary
- Member sinceFeb 2019
Languages
English, Hungarian
FAQ
What will I get in the Basic package?
This package includes basic coding services for your game. Without compromising the quality of services we provide to our customers, this package helps you stay within your budget and is ideal for those new to the game development process.
What wil I get in the Standard package?
The Standard package includes more detailed and comprehensive coding services for your horror game. Ideal for those with more experience in game development, this package provides more complex and engaging game mechanics and story elements.
Do you work with existing Unreal Engine projects?
Yes. I can integrate into existing UE5 projects, improve systems, fix issues, and expand current mechanics.

