I will design card game mechanics and develop your card game

R
rachy_carda
R
rachy_carda
Rachy Carda

About this gig

Got a card game idea but struggling to turn it into something balanced, fun, and actually playable?


Many creators come up with exciting concepts but get stuck when it comes to designing game mechanics, card abilities, deck structure, balancing, or organizing everything into a complete and playable system.

Thats where I come in.

I design custom card games, gameplay mechanics, and structured card systems that are clear, engaging, and ready for playtesting, pitching, or further development.

Whether youre building a party card game, strategy-based card game, educational game, or collectible card concept, Ill help transform your idea into a polished and playable experience.

What I Offer

  • Card game design
  • Custom gameplay mechanics
  • Card abilities and effects
  • Deck structure and progression systems
  • Gameplay balancing
  • Rulebook/game flow documentation

Perfect For

  • Strategy card games
  • Party card games
  • Educational card games
  • CCG concepts
  • Indie game developers
  • Prototype development

How It Works

  • Share your idea, theme, or rough notes
  • I develop the game mechanics and structure
  • You receive a refined, playable card game concept ready for testing


Dont let your idea stay just an idea.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Rachy Carda

Rachy Carda

Board game designer focused on balance strategy and player experience

  • FromNigeria
  • Member sinceMar 2026
  • Languages

    English, Spanish
Many board games feel boring or unbalanced, so players lose interest quickly. I design board games focused on problem solving and fun gameplay systems where every decision matters. I create clear game mechanics, turn structure, and game flow to make games easy to play and enjoyable. I also balance games and design player interaction, rewards, progression, and replayability to keep players engaged. My designs include competitive, cooperative, solo, team-based, and asymmetrical gameplay, all built around clear goals and strong core gameplay loops.