I will create metahumans for your project in unreal engine

R
radha_garg
R
radha_garg
Anuradha

About this gig

I create and customise MetaHumans in Unreal Engine 5, from likeness sculpting to fully game-ready characters with clothing, hair, and animation.

What you get:

  • Custom MetaHuman creation, or Mesh to MetaHuman from your scan or photo reference
  • Facial likeness matching to reference photos or a 3D scan
  • Custom clothing, grooms, and materials brought in from Blender or Marvellous Designer
  • Rigging, retargeting, and animation: Mixamo, mocap, Control Rig, Live Link Face
  • Cinematic setup in Sequencer with Lumen lighting
  • LOD and performance optimisation for real-time projects

You'll receive the Unreal project files, source assets, and a short walkthrough video so you can keep iterating on your own.

I work in UE5 daily on character and environment pipelines, so you get a MetaHuman that's production-ready, not just render-ready.

Message me before ordering with your reference images, target engine version, and intended use game, film, archviz, or VTuber and I'll confirm scope and turnaround.

Get to know Anuradha

Anuradha

Unreal Engine Game Developer

5.0(1)
  • FromIndia
  • Member sinceJun 2024
  • Avg. response time1 hour
  • Last delivery2 days
  • Languages

    English, Hindi
Software Developer with a PhD in Computer Science and 10+ years of university-level teaching experience. I specialise in gameplay programming across Unreal Engine (C++/Blueprints) and Unity (C#), with expertise in gameplay systems, AI, and real-time rendering. My broader experience includes graphics programming with OpenGL and Vulkan, engine development, and general software engineering. I bring a combination of strong technical depth, systems-level understanding, and the clear communication and problem-solving skills developed through years of teaching computer science.

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