I will create custom unity editor tools


About this gig
Is your Unity workflow slowing down your team?
Generic inspectors, repetitive editor tasks, and missing tools kill productivity. A custom editor tool built right can save your team hours every single week.
I specialize in Unity editor extensions custom inspectors, property drawers, editor windows, ScriptableObject tools, and workflow automation built in C# with a clean, maintainable architecture.
I've built an entire suite of editor-integrated tools published on the Unity Asset Store. I know what makes an editor tool actually usable, not just functional.
What I can build:
- Custom inspectors and property drawers
- Editor windows and toolbars
- ScriptableObject-based data systems
- Automated build and setup tools
- Visual debugging tools (Gizmos, handles)
- Workflow automation scripts
All deliverables include:
- Full C# source code
- Compatible with Unity 6
- Clean architecture easy to extend
- Documentation
Message me before ordering every team's workflow is different and I want to understand yours first.
Get to know Rafael G
Unity Game Developer
- FromBrazil
- Member sinceMay 2026
- Avg. response time1 hour
Languages
English, Portuguese
Other Game Development Services I Offer
FAQ
Q: Can you replicate a tool similar to one I've seen in the Asset Store?
A: Yes, as long as it doesn't infringe on existing IP. Share a reference and I'll confirm feasibility before you order.
Q: Will the tool work with Unity 6?
A: Yes. I build all editor tools compatible with Unity 2021 LTS, 2022 LTS, and Unity 6.
Q: Do I get the full source code?
A: Always. Every delivery includes full C# source code, no DLL-only packages.

