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I will implement an in game economy with shop system and upgradeable items in unity


About this gig
Want players to keep coming back? A well-designed in-game economy turns a one-time session into a long-term habit.
I'm a Unity Certified Associate Game Developer who built a complete in-game economy for Letter Logic a published Android game. This includes a fully working coin system, a shop where players can browse and purchase powerups, an upgrade system with multiple tiers, and persistent data saved across sessions.
What you get:
Virtual currency system (coins, gems, or any currency you choose)
Shop UI where players can browse, preview, and purchase items
Upgradeable items with multiple upgrade tiers and cost scaling
Persistent save system player balances and purchases survive app restarts
Coin earn triggers (completing levels, watching ads, milestones, etc.)
Clean, modular C# code easy to extend with new items or currencies
Fully integrated with your existing game scenes
Whether you're building a casual mobile game or a PC title, a solid economy keeps players engaged and opens the door to monetization.
Built and shipped in Letter Logic (Android). This isn't theory it's proven, working code.
Get to know Rahul Barate
A developer who ships: Play Store live, Steam next
- FromIndia
- Member sinceNov 2020
Languages
Hindi, Marathi, English

