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I will implement an in game economy with shop system and upgradeable items in unity

R
rahulbarate
R
rahulbarate
Rahul Barate

About this gig

Want players to keep coming back? A well-designed in-game economy turns a one-time session into a long-term habit.


I'm a Unity Certified Associate Game Developer who built a complete in-game economy for Letter Logic a published Android game. This includes a fully working coin system, a shop where players can browse and purchase powerups, an upgrade system with multiple tiers, and persistent data saved across sessions.


What you get:

Virtual currency system (coins, gems, or any currency you choose)

Shop UI where players can browse, preview, and purchase items

Upgradeable items with multiple upgrade tiers and cost scaling

Persistent save system player balances and purchases survive app restarts

Coin earn triggers (completing levels, watching ads, milestones, etc.)

Clean, modular C# code easy to extend with new items or currencies

Fully integrated with your existing game scenes


Whether you're building a casual mobile game or a PC title, a solid economy keeps players engaged and opens the door to monetization.


Built and shipped in Letter Logic (Android). This isn't theory it's proven, working code.

Get to know Rahul Barate

Rahul Barate

A developer who ships: Play Store live, Steam next

  • FromIndia
  • Member sinceNov 2020
  • Languages

    Hindi, Marathi, English
Stuck on a frustrating bug? Need a game prototype that's actually fun to play? I can help. I'm a Unity Certified Associate Game Developer who doesn't just build projects—I ship them. I developed and published "Dynamic Dino" on the Google Play Store, so I know what it takes to get a game from an idea to a finished product. Whether you need a bug squashed, a core mechanic prototyped, or a basic enemy AI implemented, I have the practical experience to get it done right and on time. Let's solve your problem and move your project forward. Send me a message!