I will create game ready hard surface 3d assets

R
rajkishore_kr
R
rajkishore_kr
Raj Kishore

About this gig

I'm a professional 3D artist who offers high-quality services in 3D modeling, UV mapping, and texturing. I also take care of lighting and rendering, and I can provide assets that are ready for rendering along with the necessary passes for use in post-production.


I mainly use Autodesk Maya and Substance Painter, and I focus on creating models with clean topology, well-organized UVs, and workflows that are ready for production.

My services are ideal for games, AR/VR, product visualization, and real-time applications.


Here's what you can expect:


  • - Accurate and clean 3D models
  • - Proper UV mapping
  • - High-quality textures
  • - Lighting and rendering (if chosen)
  • - Assets ready for rendering with passes for post-production


Why work with me:


  • - I use industry-standard tools and follow efficient workflows
  • - I pay close attention to detail and optimize assets for best results
  • - I communicate clearly and deliver on time


Feel free to reach out before placing your order so we can discuss your project needs and make sure everything is clear.



Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Raj Kishore

Raj Kishore

3D Modeller

  • FromIndia
  • Member sinceDec 2025
  • Languages

    Hindi, English
I am a 3D Artist with experience in 3D modeling, UV mapping, and texturing for production-ready assets. I also handle lighting and rendering, including delivery of required render passes for post-production. I have worked on game environments, props, and AR/VR-related projects using Maya and Substance Painter.

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