I will create custom reusable components and addon for godot

R
raul_escabia
R
raul_escabia
Raul Escabia

About this gig

I develop reusable components and custom plugins for your Godot project:

  • Inventory systems
  • Dialogue (with branching)
  • Save/load
  • Character controllers
  • Custom editor tools


Clean, documented code, designed to integrate smoothly into your existing project.


Ideal for: devs who want to save time with tested systems, or who need a specific tool that doesn't exist on the Asset Library.


What you get:

  • Code built with nodes, Resources and signals, so it stays decoupled and reusable
  • Usage documentation
  • A demo scene showing it working


I work with Godot 3.x and 4.x.

Not sure which package fits? Message me with your idea first.

Get to know Raul Escabia

Raul Escabia

Godot Programmer

  • FromSpain
  • Member sinceMar 2023
  • Avg. response time3 hours
  • Languages

    English, Spanish
I'm a Godot programmer specializing in 3D game development, with 1-3 years of hands-on experience building and shipping projects in the engine. I care deeply about writing clean, maintainable code and following solid architectural practices — from scene structure and signal-based communication to performance-conscious design patterns. Whether you need a gameplay system built from scratch, a bug fixed in existing code, or guidance on structuring a Godot project the right way, I bring a strong technical foundation and attention to detail to every task. Let's build something solid together.

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