I will develop custom ai and npc behavior in unreal engine 5


About this gig
Unresponsive NPCs, predictable enemies, or AI that breaks during gameplay can make an otherwise great Unreal Engine project feel unfinished. I develop custom AI and NPC behavior in Unreal Engine 5 to make your characters react naturally to players, environments, threats, and gameplay events.
I can build systems such as enemy AI, patrol and chase logic, combat behavior, perception systems, navigation, decision making, friendly NPCs, guards, bosses, and interactive characters. Whether you need a new AI system or want to improve an existing one, I'll structure the behavior around your actual game mechanics and project requirements
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My focus is clean, reliable, and gameplay-ready implementation using Unreal Engine 5, with Blueprint and/or C++ depending on what your project requires.
Send me your concept, existing project, or gameplay requirements, and Ill help turn the behavior you have in mind into a working AI system.
Get to know raulfink
game developer
- FromUnited States
- Member sinceSep 2026
- Avg. response time1 hour
Languages
English

