I will rip, extract, and convert 3d models game assets for gmod, tf2, l4d2, mmd, vrchat


About this gig
Stop struggling with broken files or unusable data dumps. I provide high fidelity technical asset extraction and model conversion from games and websites ensuring your 3D models are optimized and production ready.
I don't just rip files, I handle the technical normalization required to make them functional for your project.
What I Offer:
- Asset and Character Extraction: Deep extraction from Unity, Unreal Engine, Custom Engines and Web based platforms.
- Model Conversion: Converting assets between formats like FBX, OBJ, BLEND, MA/MB, GLB and more.
- Rigging and Weighting: Retrieval of original skeletal meshes and preserved weight painting.
- PBR Texture Mapping: Extraction of Albedo, Normal, Roughness and Metallic maps.
- Technical Engine Setup: Porting assets into UE5 or Unity with materials and physics.
- Animation Porting: Extraction and cleanup of original animation clips
PLEASE MESSAGE ME BEFORE ORDERING. Prices vary based on technical complexity and engine requirements.
What I Need to Start
- Name of game, website or platform.
- The engine (if known).
- Specific character(s) or asset(s) you need.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Mahadev
Your go to expert for CS2 gaming content and professional 3D character creation
- FromUnited States
- Member sinceMay 2026
- Avg. response time1 hour
Languages
English, Spanish
FAQ
Which games or engines do you support?
I specialize in Unity and Unreal Engine (all versions), and I can also extract assets from web-based viewers and many custom engines. If you're not sure what engine your game uses, just message me and I'll check for you.
Do character models come with the original rig?
Yes, in most cases I can preserve the original skeletal mesh and weight painting, so the character is ready to animate or port without needing to be re-rigged from scratch.
Can you handle encrypted game files?
Yes, I can handle many encrypted archives. Some modern games require a specific AES key — if it's not publicly available, I may need extra time to retrieve it.
Why do I need to message you before ordering?
Extraction difficulty varies a lot between games. Some assets take minutes, others are heavily encrypted or use proprietary formats requiring custom scripts. Messaging first lets me confirm I can deliver what you need at a fair price.
What file formats will I receive?
By default: FBX and OBJ. On request, I can also provide Blender (.blend), Maya (.ma/.mb) source files, and high-res PBR textures.
Can you port the assets into my specific game/engine?
Yes — I offer this as an add-on. This includes setting up materials, physics, and making sure textures are mapped correctly in UE5, Unity, GMod, SFM, MMD, VRChat, etc.
Can you extract animations too?
Yes, I can extract and clean up original animation clips. Since animation data is often stored separately, please tell me which specific clips you need when messaging me.

