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English
$
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I create production-ready 3D assets using Blender, Substance/Adobe Painter, and Marvelous Designer.
My work focuses on clean modeling, optimized topology, efficient UVs, and realistic PBR texturing, especially for video games and horror projects.
With Marvelous Designer, I create realistic clothing and fabrics, then optimize and prepare them for game engines like Unreal Engine.
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Blender Art
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