I will beta test your rpg maker game with detailed bug reports and gameplay feed


About this gig
I WILL BETA TEST YOUR RPG MAKER GAME AND DELIVER DETAILED BUG AND GAMEPLAY FEEDBACK
Want honest, in-depth feedback from someone who actually knows RPG Maker? You're in the right place!
A great game is more than a good story - it needs smooth mechanics, clear progression, and a polished experience. I'll actively hunt for every bug and issue your game has, then deliver structured, actionable feedback before your launch
Why Choose Me?
- RPG Maker expertise across MZ, MV, VX Ace and XP
- Active bug hunting, not just casual playthrough
- Respectful of your creative vision
- Clear, detailed and organized reports
- PC and mobile testing
- Works with all RPG Maker genres: RPG, horror, adventure, visual novel, puzzle, sci-fi, and more
What You'll Get:
- 2 full hours of active testing (report writing time is not included, so you get 2 solid hours of real gameplay testing)
- Bug report sorted by priority (crashes, visual errors, text issues)
- Gameplay feedback (difficulty, pacing, narrative clarity)
- If a game-breaking bug prevents progress before the 2 hours are complete, I'll notify you and continue testing on a fixed version at no extra charge
Order now and let's make your game the best it can be!
Get to know Rodrigo B
- FromUruguay
- Member sinceJun 2024
- Avg. response time1 hour
Languages
Spanish
FAQ
What types of games do you test?
I test any game made in RPG Maker, regardless of genre — RPGs, horror, adventure, visual novels, puzzles, sci-fi, and more. Both PC and mobile versions are supported.
What kind of feedback will I receive?
You'll get a detailed written report covering bugs sorted by priority, UI and text issues, gameplay feel, pacing, narrative clarity, and optional suggestions for improvement — all respecting your creative vision.
How does the 2-hour testing work?
I spend 2 full hours actively playing and testing your game. Report writing is done separately, so every minute of those 2 hours is real hands-on testing.
What happens if a bug blocks progress before the 2 hours are up?
I'll notify you immediately. Once you send a fixed version, I'll continue testing from the same point at no extra charge.
Do I need to send you the full project files?
Not necessarily. An exported, playable version is enough for full testing and feedback. However, if you'd like more in-depth technical insight into your events, plugins, or internal logic, sharing the project files is also an option.
Can you follow specific test instructions?
Yes. If you have particular areas or features you want me to focus on, just let me know and I'll prioritize them.
Is there a language barrier?
My native language is Spanish, but I have no problem receiving and testing games in English. I can understand dialogue, menus, mechanics, and story without issues, and my reports can be delivered in both English and Spanish.
Will you include screenshots of the bugs you find?
Yes. I'll attach screenshots of every bug found so you can easily locate and reproduce each issue.
