I will create low poly game ready 3d props and weapons for unity and unreal


About this gig
Need professional and optimized 3D assets for your game?
I will create high-quality, game-ready 3D assets for Unity, Unreal Engine, and other game development projects.
I specialize in creating stylized, low-poly, hard-surface, environment, and prop assets with clean topology and optimized geometry.
What I can create
- ️ Game-ready 3D Props
- ️ Stylized Low-Poly Assets
- ️ Environment Assets
- ️ Furniture & Interior Props
- ️ Buildings & Modular Assets
- ️ Hard-Surface Models
- ️ Weapons & Equipment
- ️ Industrial & Mechanical Props
- ️ Product-Based Game Assets
- ️ Custom 3D Models from References
My workflow
I focus on creating assets that are not only visually appealing but also suitable for real-time applications.
You can expect:
- ️ Clean and optimized topology
- ️ Reasonable polygon count
- ️ Proper UV unwrapping
- ️ Correct scale and dimensions
- ️ Correct origin and pivot setup
- ️ Organized object naming
- ️ Game-ready mesh
- ️ PBR texturing when required
- ️ FBX / OBJ delivery
- ️ Source file available depending on package
Please contact me before ordering if you have a large asset list or a custom project. I'll review your requirements and recommend the best package.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Reazul Islam
3D Artist
- FromBangladesh
- Member sinceJul 2025
- Avg. response time1 hour
Languages
English, French
My Portfolio
FAQ
What types of 3D game assets can you create?
I can create a wide range of game assets, including props, furniture, environment assets, buildings, mechanical objects, weapons, equipment, modular assets, and custom 3D models based on your references.
Do you create low-poly and optimized game assets?
es. I can create optimized low-poly and game-ready assets with clean topology and reasonable polygon counts based on your project's requirements.
Do you provide textures and materials?
Yes. I can provide UV unwrapping and PBR textures such as Base Color, Roughness, Metallic, Normal, and other maps when required.
Can you create assets for Unity and Unreal Engine?
Yes. I can prepare assets suitable for Unity, Unreal Engine, and other real-time 3D workflows.
What file formats do you provide?
I can provide common formats such as FBX and OBJ. Source files can also be provided depending on the selected package.

