I will create a custom 2d game on godot for browser and desktop


About this gig
We develop 2D and browser games platformers, clickers, quiz games, endless runners and mini-games for websites and desktop. If you can describe it, we can build it.
What we do We turn your idea into a fully playable game, designed and developed from scratch. Whether it's a quick mini-game for your website or a complete multi-level experience, we build it to match your vision exactly.
How we do it We use Godot Engine, so your game exports to HTML5, .exe and more formats, runs in any browser without downloads, works offline on desktop, and comes with zero licensing fees. The files are yours, forever.
What's included
- Custom design and animations tailored to your project
- Source code included in every package
- Original OST track (Plus & Full packages)
- Up to 5 revisions (Full package)
What to expect
- Clear communication from day one
- Delivery before the deadline, every time
- A game that matches what we agreed on not something close to it
Not sure if your idea fits the budget? Message us before ordering. We'd rather have an honest conversation upfront than disappoint you later.
Your idea deserves to be played. Let's build it.
Get to know Liborio
Digital Service
- FromItaly
- Member sinceApr 2026
- Avg. response time1 hour
Languages
English, Italian
My Portfolio
FAQ
What information do you need to start?
Just describe your idea in plain language — genre, main mechanic, visual style if you have one. You don't need technical knowledge. I'll ask the right questions and handle everything from there.
What counts as a revision?
A revision is a change to something already built — adjusting speed, colors, sounds, or level design. Building a completely new mechanic or changing the core concept is a new scope and will be quoted separately.
Can I embed the game on my website?
Yes. HTML5 export works natively in any browser via iframe. I can optimize it specifically for embedding if needed.
How do we communicate during the project?
I send updates at every major milestone so you always know where things stand. You'll never be left wondering what's happening.
What if I'm not satisfied with the result?
I work with you through the included revisions until the game matches what we agreed on. If something isn't right, we fix it — that's the job.
Do I own the game after delivery?
Yes, 100%. Once the project is delivered and payment is released, all files and rights belong to you. I retain no ownership over anything I build for you.

