I will create custom 3d model assets for skyrim, fallout, bg3 and l4d2
3D Game Modding Asset Creator Skyrim BG3 Bannerlord Fallout
About this Gig
Need professional 3D model porting, custom rigging, or asset edits across multiple RPG titles? I offer end-to-end 3D modding asset creation for Skyrim, Fallout, BG3, Bannerlord, Elden Ring, and L4D2.
Services Included:
- Porting 3D assets between engines (Source Engine, Creation Engine, REDkit)
- Mesh editing, re-rigging, and skeleton matching
- 3d texturing, material edits, and re-skinning existing models
- Mod fixing, mesh repair, and texture budget optimization
- Custom creature, armor, or prop integration
Why Choose Me?
- Technical 3D specialist fluent in Blender, 3ds Max, Substance Painter, and NifSkope
- Thorough testing to guarantee zero texture errors or game crashes
- Fast turnarounds and friendly customer support
Let's convert or build your custom mod assets! Contact me today or place your order now!
FAQ
Can you port assets from one game to another (e.g., Skyrim to Fallout)?
Yes, I can convert formats, adapt skeletons, and adjust shader properties between different engines.
What software do you use for 3D modeling and texturing?
I use Blender, 3ds Max, Substance Painter, ZBrush, and NifSkope for professional asset development.
Can you fix broken textures or missing meshes on existing mods?
Yes, I can fix purple/missing textures, normal map glitches, and broken material links on existing 3D assets.
Are these assets ready to be published on Nexus Mods or Steam Workshop?
Yes, all assets are clean, streamable/usable, and ready for public mod releases or personal setups.
What if the asset needs adjustments after I test it in-game?
Revisions are included to ensure your model looks and functions as intended in your game setup.

