I will create a high quality game ready 3d character


About this gig
I will create a high-quality, game-ready 3D character based entirely on your concept art, optimized for Unreal Engine 5 or Unity.
I specialize in turning 2D character concepts into fully realized 3D assets, using a professional workflow trusted by game studios and indie developers alike.
My full workflow includes:
- High-poly sculpting in ZBrush, capturing all details and forms
- Retopology in Blender or 3ds Max for clean, game-ready geometry
- UV unwrapping for efficient texture mapping
- Baking and PBR texturing in Substance Painter
- Optional rigging in Blender or importing into UE5 skeleton
- Final render in Unreal Engine 5 with realistic lighting
What you will get:
Fully production-ready low-poly 3D model
PBR textures (Base Color, Normal, Roughness, Metallic, AO)
FBX / OBJ files ready for Unreal or Unity
Optional rig and posed UE5 render
Optional turntable animation or source files
️ Important: I work only from provided concept art. Please provide clear references (front, side, and detail shots if possible).
I focus on accuracy, clean topology, and visual quality, ensuring your character looks amazing and performs well in-game.
Lets bring your character concept to life in stunning 3D!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Rei Kai
3d Character Artist
- FromUkraine
- Member sinceAug 2025
Languages
English, Ukrainian, Russian
My Portfolio
FAQ
What do I need to start the project?
Please provide a concept, reference images, or character description. The more details you share — the better the result.
Can you make both realistic and stylized characters?
Yes! I can create realistic, stylized, or semi-stylized characters, as long as your concept art clearly represents the desired look.
What files will I receive?
Depend on the package. You’ll receive FBX or OBJ files, along with PBR textures (Base Color, Normal, Roughness, Metallic, AO). Optional deliverables include rigged Blender/UE5 models, UE5 renders, turntable animations, and source files depending on the package or extras you select.
Do you create characters from scratch or from existing models?
I work only from your concept art. I sculpt every character from scratch in ZBrush — no pre-made meshes are used.
What engines are the models compatible with?
Models are fully optimized for Unreal Engine 5 and Unity.
Can you work without concept art?
No — I only work from client-provided concept art. Please provide references.
Can you provide extra poses, renders, or textures?
Yes! These are offered as Gig Extras, including extra posed renders, turntable animations, additional texture variations.
How many revisions are included?
Revisions depend on the package.

